University of Southern California

Art for Games Minor

2D Art for Games

All minor applicants must follow the requirements of the 2009–2010 catalogue.

USC Catalogue 2007–2008 & 2009–2010

Required Courses

Three lower division courses (12 units) required:
FA 101a Drawing (4u)
FA 101b Drawing (4u) Prerequisite: 101a
FA102 Design Fundamentals (4u)
 
Two upper division courses (8 units) required:
FA 436 Art and Technology (4u)
CTIN 488 Game Design Workshop (4u) Recommended preparation: CTIN 309, CTIN 483
 
Two upper division courses (6 units) chosen from the following:
CSCI 491 abL*Final Game Project (a: 4u, b: 2u, FaSp) Recommended preparation: CSCI 486
CTIN 491 abL** Advanced Game Project (a: 4u, b: 2u, FaSp) Recommended preparation: CTIN 483, CTIN 484, CTIN 488, CTIN 489
 
One course (4 units) chosen from the following:
CSCI 281 Pipelines for Games and Interactives (3u)
CSCI 486 Serious Games Development (3u)Prerequisite: CTIN 488; Corequisite: ITP 485
CTAN 330 Animation Fundamentals (2u)
CTAN 451 History of Animation (2u)
CTAN 452 Introduction to 3-D Computer Animation (2u, max 4u)
CTIN 484L Intermediate Game Development (2u) Prerequisite: CTIN 483, CTIN 488, must have concurrent enrollment in CTIN 489
CTIN 489 Intermediate Game Design Workshop (2u) Prerequisite: CTIN 483, CTIN 488, must have concurrent enrollment in CTIN 484
CTIN 491bL Advanced Game Project (2u)Prerequisite:CTIN 491aL
FA 105 Painting I (4u)
FA 150 Visual Culture and Literacy I (4u)
FA 201a Life Drawing (4u)
FA 203 Digital Tools for Design (2u)
FA 207abx Two-Dimensional Art Worksop: 2D Character Design for Games and Animation (2u-2u)
FA 210 Introduction to Digital Photography (4u)
FA 331 The Human Figure in Native Drawing (2u) Prerequisite: FA 101a
ITP 280 Video Game Production (4u)

* Both a and b must be taken

** Can take only a, but unless b is also taken, student cannot lead a project

3D Art for Games

All minor applicants must follow the requirements of the 2009–2010 catalogue.

USC Catalogue 2007–2008 & 2009–2010

Required Courses

Four lower division courses (13 units) required:
FA 106Sculpture I (4u)
FA 2143-D/Actual and Virtual (4u)
ITP 215x3-D Modeling, Animation, Compositing and Special Effects (2u)
CSCI 281Pipelines for Games and Interactives (3u)
 
One upper division course (4 units) required:
FA 436Art and Technology (4u)
 
One upper division course (4 units) chosen from the following:
CTIN 488Game Design Workshop (4u)Recommended preparation: CTIN 309, CTIN 483
CSCI 486Serious Games Development (3u)Prerequisite: CTIN 488; Co-requisite: ITP 485
 
Two upper division courses (6 units) chosen from the following:
CTIN 491aL Advanced Game Project (4)Recommended preparation: CTIN 483, CTIN 484, CTIN 488, CTIN 489
CSCI 491abLFinal Game Project (4u + 2u)Recommended preparation: CSCI 486
 
One course (4 units) chosen from the following:
CSCI 180Survey of Digital Games and Their Technologies (3u)
CSCI 486*Serious Games Development (3u)Prerequisite: CTIN 488; Co-requisite: ITP 485
CTAN 330Animation Fundamentals (2u)
CTAN 451History of Animation (2u)
CTAN 452Introduction to 3-D Computer Animation (2u, max 4u)
CTIN 483Programming for Interactivity (4u)
CTIN 488*Game Design Workshop (4u)Recommended preparation: CTIN 309, CTIN 483
CTIN 489Intermediate Game Design Workshop (2u)
CTIN 491bL Advanced Game Project (2u)Prerequisite: CTIN 491aL
FA 150Visual Culture and Literacy I (4u)
FA 210Introduction to Digital Photography (4u)
FA 215Introduction to Digital Video and Interactivity (4u)
FA 330Ideas in Intermedia (4u)
FA 350Art Theory and Criticism (4u)
ITP 280Video Game Production (4u)

* Can be taken as elective if not taken as an upper-division requirement.